Can Digital Games Boost Students' Test Scores? from MindShift (June 13, 2013). Research from the Gates Foundation found positive gains for students using simulation games in math, science and technology.
“Like the protected books, plays and movies that preceded them, video games communicate ideas — and even social messages — through many familiar literary devices (such as characters, dialogue, plot and music) and through features distinctive to the medium (such as the player’s interaction with the virtual world),” wrote Justice Antonin Scalia. “That suffices to confer First Amendment protection.”
Serious Games And The Future Of Education
Now Teachers Encourage Computer Games in Class, Wall Street Journal (October 8, 2013).
Can Digital Games Boost Students' Test Scores? from MindShift (June 13, 2013). Research from the Gates Foundation found positive gains for students using simulation games in math, science and technology.
Digital Games for Learninga new report from Joan Ganz Cooney Center (Winter 2013).
What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee, 2007
Bill Gates: Why "Game-Based Learning" is the Future of Education
Evaluating Games for Learning
Bloom's Taxonomy and Higher Order Thinking Skills
Games for the Math Classroom
Motion Math Offers a Pro Suite of Kids Math Apps
Click here for science and math based games from the University of Washington
Go to PBS Kids for math games for younger learnersFor more, go to the TEAMS-Tutoring in Schools wiki page for serious games
Games for the Science Classroom
Video Games for the STEM Classroom
40 Sites for Educational Games from the Digital Learning Environments blog.
For more, go to the TEAMS-Tutoring in Schools wiki page for serious games
Games for the History/Social Studies and English/Language Arts Classrooms
For serious games in history and social studies, see the Web Resources page on our sister wiki, resourcesforhistoryteachers
For more, go to the TEAMS-Tutoring in Schools wiki page for serious games
U.S. Supreme Court Decision